Available:*
Material Type | Library | Call Number | Suggested Age | Status |
---|---|---|---|---|
Book | Searching... Guyandotte Public Library | WAS | Juvenile | Searching... Unknown |
Book | Searching... Wayne Public Library | WAS | Juvenile | Searching... Unknown |
Bound With These Titles
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Summary
Summary
The action is on the page, on your device, and out of this world! This multiplatform series is part sci-fi, all action-adventure. And you don't have long to wait -- 6 books are coming all in one year!
Earth is in danger! The only thing that can save our planet are six essential elements scattered throughout the galaxy. It is up to the Voyagers--a team of four kids (plus one stowaway) --to gather them all and return to Earth.
Failure is not an option. The Alpha team knows that the second element is hidden on Meta Prime, a planet filled with metal mazes, catapults of fire, and warring alien robots. But what they don't know is that another spaceship is following hot on their trail. . . .
Do you have what it takes to be a Voyager? Find out at VoyagersHQ.com.
Author Notes
Robin Wasserman is the author of several acclaimed books for children and young adults, including The Waking Dark, The Book of Blood and Shadow, Hacking Harvard, the Cold Awakening trilogy, and the Chasing Yesterday trilogy. A former children's book editor, she lives and writes (and frequently procrastinates) in Brooklyn, New York. Visit her website at robinwasserman.com and on Twitter at @robinwasserman.
Reviews (2)
Horn Book Review
In this new multiplatform collaborative series, a group of twelve-year-olds in the not-so-distant future are chosen for a deep-space mission to retrieve an alternate clean fuel source that will save humankind from extinction. This series has it all: space travel, alien encounters, a diverse group of characters, and timely subject matter. Fans of The 39 Clues will devour these exciting sci-fi adventure stories. [Review covers the following Voyagers titles: Project Alpha and Game of Flames.] (c) Copyright 2016. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Kirkus Review
This sequel to Project Alpha (2015) is a soap opera in disguiseand more. There's never any doubt that readers have a science-fiction book in their hands. Robots are firing laser beams. Kids are flying to distant planets to find a new energy source. There's a lot of talk about saving the Earth. But the characters have soap-opera names like Dash Conroy and Carly Diamond, and most of them are hiding dangerous secrets. Each time an evil twin or a long-lost relative shows up, readers can practically hear the dramatic organ chords. But just when the plot threatens to get too overheated, the book switches genres and turns into a sitcom. One of the characters tells an elaborate lie that leads to one ridiculous complication after another. The story ends in classic sitcom style, with earnest speeches about the value of honesty. The plot often risks becoming either melodramatic or extremely silly, butoddlythat's not its problem. The trouble with the plot is that there isn't any. If it weren't for that elaborate lie, the central conflict would have been resolved in a chapter or two. The characters would have flown to the planet, obtained a rare element, and gone on their ways. Large sections of the book are conversations about what's going to happen in the next book in the series. If readers are going to pick up and stick with the next book, it may need just a bit more soap opera in it. (Science fiction. 8-12) Copyright Kirkus Reviews, used with permission.